24 Nov 10, 07:10PM
(22 Nov 10, 10:03PM)Apollo{TyD} Wrote:
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I'll make it short:
1. That map is too open (TDMS says that i havent fixed that
2. The map is too dark (no light sources) (TDMS says thats fixed)
3. Several pickups are placed too close(TDMS says thats NOT fixed,
4. There is a texture failure in the sky(TDMS dont understand)
5. The top texture in the base are just a wall; consider to use another one(TDMS gets your drift)
6. There is a L-shaped hidden room behind one "tower" which seems useless(TDMS fixed by filling it up, but was like "?" when you said it BECAUSE ITS BLOODY HIDDEN.)
7. Some spawns are placed nearly in the wall(TDMS says fixed
8.The trenches and the doors in the base are very close; players aren't able to pass-by(TDMS doesnt understand. please edit in a light and show me.
9. One "tower" is using a plattform mapmodel which is placed ...erm...say it's looking funny(TDMS says FIXED!
10. If you need a historical trigger point then point to world war I and not ww II (fyi: http://en.wikipedia.org/wiki/Trench_warfare (TDMS says he realized that. next save will have it renamed)
(22 Nov 10, 10:20PM)Alien Wrote: i voted Medium, i haven't fall in love but also haven't got pissed off. Just neutral :)Alien,Thanks for that.
about poll, he just want some feedback as you wanted, give him a chance Mr.Pro :) Apollo exactly showed him what he needed !
P.S TDMS stands for my new name in assaultcube, ThatDarnMS