Can devS to make concessions and to ease restrictions in simulation maps in future?
#2
I gave pufig an answer in IRC, but I don't think he was happy with it.
It's wrong to say that the limitations make producing a playable, worthwhile map virtually impossible. Good maps are being produced. Maps that were produced before the restrictions were put in place can be converted to work with them.
What is harder is producing an online-playable map quickly. Mappers now have to put a little bit more thought and time into layout, pickup placement, and flag placement. That's all.
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RE: Can devS to make concessions and to ease restrictions in simulation maps in future? - by jamz - 23 Nov 10, 04:55PM