22 Nov 10, 10:03PM
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I'll make it short:
1. That map is too open
2. The map is too dark (no light sources)
3. Several pickups are placed too close
4. There is a texture failure in the sky
5. The top texture in the base are just a wall; consider to use another one
6. There is a L-shaped hidden room behind one "tower" which seems useless
7. Some spawns are placed nearly in the wall
8.The trenches and the doors in the base are very close; players aren't able to pass-by
9. One "tower" is using a plattform mapmodel which is placed ...erm...say it's looking funny
10. If you need a historical trigger point then point to world war I and not ww II (fyi: http://en.wikipedia.org/wiki/Trench_warfare)