The AR already has very considerable recoil. The SMG has next to none. If both increase, the SMG will be slightly harder to handle (but still easy) and the AR will be a lot harder to handle (probably pretty hard).
I see plenty of people sniping in 1.1 on maps or modes that are great for snipers. I don't see many snipers on maps and modes that don't support snipers in the first place. IMO that's the way it should be, even tho, yes the current sniper or the current pistol might be a bit too weak versus current armor.
And no, with the 1 shot combo you will not be essentially dead if you miss the first shot. I'm more than happy to demonstrate that to you if it really gets implemented. Currently the problem with missing the first shot for me is, that I don't hit 2 pistol shots in the meantime, or if I try to land 2, I'm too late switching back too sniper and then really am dead. In 1.0 I had plenty of 2nd shot kills with sniper. (About 30-80% success with the 2nd shot without dying myself, depending on opponent experience.)
I see plenty of people sniping in 1.1 on maps or modes that are great for snipers. I don't see many snipers on maps and modes that don't support snipers in the first place. IMO that's the way it should be, even tho, yes the current sniper or the current pistol might be a bit too weak versus current armor.
And no, with the 1 shot combo you will not be essentially dead if you miss the first shot. I'm more than happy to demonstrate that to you if it really gets implemented. Currently the problem with missing the first shot for me is, that I don't hit 2 pistol shots in the meantime, or if I try to land 2, I'm too late switching back too sniper and then really am dead. In 1.0 I had plenty of 2nd shot kills with sniper. (About 30-80% success with the 2nd shot without dying myself, depending on opponent experience.)