Weapon Balance and Gameplay Discussion
(17 Nov 10, 08:08AM)Vermi Wrote:
(17 Nov 10, 07:30AM)Atrimos Wrote: I've been playing this new AC 1.1 version since it came out including all the updates, in my opinion the weapons are unbalanced, more unbalanced than in the previous version.

Assault Rifle looks overpowered, Shotgun and Carabine a little overpowered too since the maps in AC normally are littles ( can you imagine playing in a 12/12 server and 70% of the players using shotguns and carabines? ), its possible bringback the old 1.0 style to smg and sniper?


The old smg and sniper "style" would be nice. but lets not return to 1.0.4 where the majority of people did not use the AR/shotgun in clan matches. we need to find a perfect balance, im over my trolling stage and im just here to give my opinion on what needs changing

AR Needs a rework or the smg/sniper needs to be made as good
Maybe instead of changing the sniper back to 1.0.4 damage, time between shots could be reduced

Let's return to 1.0.4 where the majority of people who wanted to play shotgun and AR were required to actually TRY. The shotgun and the AR are awesome weapons, not used in 1.0 clan matches because shimmies can't seem to bother to actually learn how to use them CORRECTLY.

They offer just the right balance of "Bang 4 Ur Buck". Shorter range and a smaller clip are easily forgiven by the power that each have.

Thanks given by:


Messages In This Thread
RE: Weapon Balance and Gameplay Discussion - by MorganKell - 17 Nov 10, 08:48AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 08 Dec 10, 12:27AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 11 Dec 10, 01:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 13 Dec 10, 12:59AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 04:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 08:03PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 05:55PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 08:54PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:03AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:41AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:20AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:28AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:58AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 07:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 09:44PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 11:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 29 Dec 10, 07:29PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 30 Dec 10, 10:17PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 01:54AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 04:01AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 11:08PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 01:18AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 02:08AM
RE: Weapon Balance and Gameplay Discussion - by System - 12 Jan 11, 04:43PM
RE: Weapon Balance and Gameplay Discussion - by System - 13 Jan 11, 02:14PM