Well, I have yet to see a gema (or trickjump map, really) that actually makes proper use of ac's physics. Especially since 1.1, the height boost from in-air-crouch and the edge-jumping should allow some really tricky stuff.
Try edge jumping on complex from the armour crate to the window, twist around, combine it with an AR jump... now that's what I call tricky, you know...
Try edge jumping on complex from the armour crate to the window, twist around, combine it with an AR jump... now that's what I call tricky, you know...