Ac_longjump
#9
Well, I have yet to see a gema (or trickjump map, really) that actually makes proper use of ac's physics. Especially since 1.1, the height boost from in-air-crouch and the edge-jumping should allow some really tricky stuff.

Try edge jumping on complex from the armour crate to the window, twist around, combine it with an AR jump... now that's what I call tricky, you know...
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Messages In This Thread
Ac_longjump - by snake_eye - 13 Nov 10, 02:47PM
RE: Ac_longjump - by Gibstick - 13 Nov 10, 02:55PM
RE: Ac_longjump - by snake_eye - 13 Nov 10, 02:56PM
RE: Ac_longjump - by [aCKa]Deathstar - 13 Nov 10, 07:18PM
RE: Ac_longjump - by Gibstick - 13 Nov 10, 10:59PM
RE: Ac_longjump - by makkE - 13 Nov 10, 11:37PM
RE: Ac_longjump - by yata - 13 Nov 10, 11:38PM
RE: Ac_longjump - by V-Man - 14 Nov 10, 01:27AM
RE: Ac_longjump - by makkE - 14 Nov 10, 01:34AM
RE: Ac_longjump - by V-Man - 14 Nov 10, 01:53AM
RE: Ac_longjump - by makkE - 14 Nov 10, 02:16AM
RE: Ac_longjump - by V-Man - 14 Nov 10, 02:29AM
RE: Ac_longjump - by ExodusS - 14 Nov 10, 03:33AM
RE: Ac_longjump - by snake_eye - 14 Nov 10, 10:30AM
RE: Ac_longjump - by ExodusS - 14 Nov 10, 01:21PM
RE: Ac_longjump - by Alien - 14 Nov 10, 02:53PM
RE: Ac_longjump - by Gibstick - 14 Nov 10, 03:07PM