12 Nov 10, 05:38PM
If it's good enough for Quake to load a map while presenting a menu, then it's good enough for Assault Cube. It presents new users with an opportunity to try out movement/weapons and get an overall feel for maps. As a non-new user I couldn't care less, it takes all of about 2 micro-seconds for me to click the relevant menu options to get a game started.
I don't think it looks unprofessional either, I think it gives the illusion of being immersed in the game immediately, which perfectly underlines the fast-paced nature of the game.
Just my two cents worth.
I don't think it looks unprofessional either, I think it gives the illusion of being immersed in the game immediately, which perfectly underlines the fast-paced nature of the game.
Just my two cents worth.