11 Nov 10, 12:08PM
(11 Nov 10, 12:03PM)JMM Wrote: Reducing shotty damage is a difficult one... classically, shotty is a one shot, one kill weapon up close and that's what it should be like IMO. But since it does 105 damage, there isn't an awful lot of damage to reduce without taking this ability away... if the proposed shotty feature of sending its unlucky victims flying backwards was indeed implemented, I could well forgive reducing the current damage to 65-80, but the flight better be impressive and spread untouched.
Maybe it would be possible to adjust the damage dynamically with the distance to the target?
Don't know how difficult this would be, but it could work for the shotgun i think.