quality requisites
#14
i have two maps just cubed out with no lighting or map models yet and it is saying they don't meet requisites. is there anything i can do to figure out why they won't work aside from waiting till 1.1.0.4?

the only thing i can think of is both levels of is i have a hallway in both that is made of raised platforms. its not to long or much of the map but it is effective two stories. could that be causing my problem?

if i was to post them somewhere or send them to some of you could anybody tell me what the problems are?
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Messages In This Thread
quality requisites - by insideJOB - 22 Oct 10, 07:13AM
RE: quality requisites - by Brahma - 22 Oct 10, 02:05PM
RE: quality requisites - by Mr.Floppy - 22 Oct 10, 05:25PM
RE: quality requisites - by JMM - 22 Oct 10, 02:24PM
RE: quality requisites - by tempest - 22 Oct 10, 06:25PM
RE: quality requisites - by Brahma - 22 Oct 10, 06:29PM
RE: quality requisites - by makkE - 22 Oct 10, 06:34PM
RE: quality requisites - by Alien - 23 Oct 10, 09:32PM
RE: quality requisites - by insideJOB - 25 Oct 10, 12:39AM
RE: quality requisites - by Gibstick - 25 Oct 10, 02:20AM
RE: quality requisites - by #M|A#Wolf - 25 Oct 10, 02:56AM
RE: quality requisites - by insideJOB - 28 Oct 10, 05:38AM
RE: quality requisites - by V-Man - 28 Oct 10, 06:50AM
RE: quality requisites - by insideJOB - 30 Oct 10, 07:33AM
RE: quality requisites - by V-Man - 31 Oct 10, 06:39AM
RE: quality requisites - by insideJOB - 31 Oct 10, 07:24AM
RE: quality requisites - by jamz - 31 Oct 10, 09:20AM
RE: quality requisites - by V-Man - 31 Oct 10, 04:23PM