26 Oct 10, 12:32AM
(This post was last modified: 26 Oct 10, 12:33AM by jakedisaster.)
(25 Oct 10, 11:43PM)Gibstick Wrote: Extract, package it correctly (look at structure of other weapon folders) and put it in your "mods" folder. Then, add the --mod argument to your AC launcher. Read http://assault.cubers.net/docs/mods.html for more info.
take it out and make a series of folders. depending on the gun u want modded. EX: packages/models/weapons/assault
if ur just changing the skin, u will need ur skin to be called skin_weapon.png, or jpg or wtvr
if its more, u will need the model be named tris or tris_high.md3 or md2
then a md3.cgf text file with the following:
md3load tris_high.md3(or wtvr ur model name is)
md3skin skin_weapon.jpg/png/etc.
(if u have a hand skin)md3skin skin_hands
If the model is more complex, i suggest u ask a_slow_old_man........ good luck modding! :D
The other weapon folder names are
rifle
assault
subgun
shotgun
knife
sniper
grenade