23 Oct 10, 09:32PM
There is a trick how create it. One "nooby mapper" showed me. :P Try some vertical mapmodels in a certain direction covered by a proper texture. you can shoot through such wall and see all enemies.The enemies in field don't see you and cannot shoot you.
Next trick is with ceilings. You will overceiled wall with a texture of doors. But you don't see anything.
There are many such tricks because Cube engine is limited and you need a bit cheat in mappings :P. I loved when Archangel created big white flag on ship and all others thought it is a mapmodel. :P Cube is cool. :P
a forum = RTFM, you must coop man :P
Next trick is with ceilings. You will overceiled wall with a texture of doors. But you don't see anything.
There are many such tricks because Cube engine is limited and you need a bit cheat in mappings :P. I loved when Archangel created big white flag on ship and all others thought it is a mapmodel. :P Cube is cool. :P
a forum = RTFM, you must coop man :P