quality requisites
#7
(22 Oct 10, 07:13AM)9/11=insideJOB Wrote: [...] and i have decent amount of open space but walls close it in an i drop the ceiling where i can. [...]

i read somewhere that using the F key to fill in areas and block the line of sight makes for lower wqd's and easier processing. [...]

Always use F ("solids"). I don't know what you mean when you say "dropping the ceiling" but whenever you have a wall that is supposed to go from the floor to ceiling, use F. Don't pull down ceilings and raise the floor, trying to close that gap.

Fog colour is a hex number. You can use the values from those typical colour pickers you find in image programs (for example gimp or photoshop, maybe even paint).

Skymaps: use this http://www.twhl.co.za/tutorial.php?id=162

To delete all spawns at once, use the /clearents command.
For example "/clearents playerstart" will delete all playerstarts.

Secret walls: There are tricks to do this in AC, but I advise not to do it. It's bad design, since you can shoot through them, but not see through them - bad for gameplay. Also, they have "noob mapper" written on them automatically ;)

Read the documentation! (readme.html) It explains a lot of these things.
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Messages In This Thread
quality requisites - by insideJOB - 22 Oct 10, 07:13AM
RE: quality requisites - by Brahma - 22 Oct 10, 02:05PM
RE: quality requisites - by Mr.Floppy - 22 Oct 10, 05:25PM
RE: quality requisites - by JMM - 22 Oct 10, 02:24PM
RE: quality requisites - by tempest - 22 Oct 10, 06:25PM
RE: quality requisites - by Brahma - 22 Oct 10, 06:29PM
RE: quality requisites - by makkE - 22 Oct 10, 06:34PM
RE: quality requisites - by Alien - 23 Oct 10, 09:32PM
RE: quality requisites - by insideJOB - 25 Oct 10, 12:39AM
RE: quality requisites - by Gibstick - 25 Oct 10, 02:20AM
RE: quality requisites - by #M|A#Wolf - 25 Oct 10, 02:56AM
RE: quality requisites - by insideJOB - 28 Oct 10, 05:38AM
RE: quality requisites - by V-Man - 28 Oct 10, 06:50AM
RE: quality requisites - by insideJOB - 30 Oct 10, 07:33AM
RE: quality requisites - by V-Man - 31 Oct 10, 06:39AM
RE: quality requisites - by insideJOB - 31 Oct 10, 07:24AM
RE: quality requisites - by jamz - 31 Oct 10, 09:20AM
RE: quality requisites - by V-Man - 31 Oct 10, 04:23PM