and what if the player with certain score of death/kills disconnect for skip the respawn time, but then namechanges and reconnect?
i'd suggest if there's no penalty the following:
-keep the same score saved (something like, save the score of the ip making the player having the same result with namechanging for w/e reason).
-deny the player to connect. (warning message "you cant change your name till the game end").
-by the last suggestion, may result in the player connecting only if he use the same name which had before namechanging.
if doesnt matter, nvm.
i'd suggest if there's no penalty the following:
-keep the same score saved (something like, save the score of the ip making the player having the same result with namechanging for w/e reason).
-deny the player to connect. (warning message "you cant change your name till the game end").
-by the last suggestion, may result in the player connecting only if he use the same name which had before namechanging.
if doesnt matter, nvm.