30 Jun 10, 12:06AM
I've said this many times before and I'll keep saying it, I have never nor will never hack.
In the other posts where you accuse me of hacking, you say that my time spent playing and reputation in the community has nothing to do with me hacking or not. It has plenty to do with it. First off there is no reason for me to hack, as you may know =RA= died and it is between this time and our revive (yes we are back) that the this demo was taken. Why would I start hacking if we were trying to restart the clan, it would most certainly keep us dead if that were to happen. So, then you say that there is no risk to me hacking because I have been doing it all along. If that is case then there would be other demos out there, or cases where I wouldn't be able to reproduce the same results. No body before this accusation has brought up any evidence to support this though.
As for the videos you posted where I am "obviously hacking", that's just my play style, years of experience, and little bit of luck.
In the First Scene: "He also takes a position where his aim is on the wall, not the doorway while he is waiting. This is very risky as he does not know exactly when the opponent will emerge." - Bloodsport. This is talking about the part in the video where after I shoot someone I go next to the wall and keep my aim straight. Yeah, that's logical. You see, to me that's the best way to get someone in that situation. Instead of looking at the doorway, keep your aim pointed up the stairs because there is a greater chance someone will be there because the path is longer.
Scene 2: "Thorite stays looking at the doorway, but moving his aim around a bit as if he is watching someone move through the wall as the opponent moves back towards the left hand stairs to the RVSF base. " What? I don't even see how this makes sense... I'm moving my aim....omg hacks! ??? I'm just waiting for the enemy to come out. You then say that as the enemy moves along to the bottom garage area I follow him with my aim.... thats strafe running....Then this where I get a HS and I can remember this part perfectly because I thought to myself "ha I was aiming for the other guy" when I was playing, before Brain even passed around the corner I scoping trying to get Hansi, but Brain walked right into the crosshairs. At 0:49 in the video you can see me waiting for Hansi to move into my line of sight, but I back off....why? if he is soo close to where I want him? if I had wallhacks I would have known that and waited longer for him to appear. Then the same thing happens from the first scene, I keep my aim at the wall because when if you were to camp and wait, then go into the right exit it wastes time, you need to turn, and while turning your less likely to hit someone. Keeping your aim straight then moving out gives a better chance to get a hit.
Scene 3: I turn around after I start moving into the rvsf base. Not so suspicious if you think about it. Right before I killed Brain, I killed Hansi, so he will be respawning a little after Brain died. Going back into the rvsf base is like an instinct to take cover, gives me a little time to check my ammo and health, then I return to go into the main area, you can see in the video that my fov can see the window for the building next to cla base (the one with nade pickups) I make sure I see in there because I know someone spawned, then I move forward and look to the left in the safe spot, this spot is where its hard for people in the building mentioned before to see you b/c the stairs into the middle hallway are in the way, and that's when I see the enemy, not through the wall from the corner turn around.
Scene 4: I've already given my reason for this.
Scene 5: What you describe as following the enemy through the way is really strafe running. You can see me doing this jumping up to the boxes then I turn and do it through the window, why would would I look left when I'm jumping out the window, looking right is the best option, its halfway between the rvsf garage and the pathway to cla base. Also the first nade was meant to go through that little window in case the person inside the CLA base was going there. "The nade is also suspicious because Thorite never nade spams. He only throws a nade when he is perfectly sure of the opponents position." did you miss the first minute of the demo? I need spam the pathway to cla base under the bridge.
Scene 6: I pick up nades, and chuck them to the cla pathway under the bridge, also logical, I know someone spawned and probably heard my pick up so I "spam" them. No hit sound came so I look to the right, and oh any enemy is there. If you continue watching that part in the demo you can then also see I was wrong in guessing that he ran under the bridge, it shows me looking to the left as I jump out when in fact he is to the right and below me.
Now it really annoys me to think that the reason you even downloaded the demo in the first place was to get an idea on my tactics then once you see them you call me out as a hacker, when you just can't understand how I play.
In the other posts where you accuse me of hacking, you say that my time spent playing and reputation in the community has nothing to do with me hacking or not. It has plenty to do with it. First off there is no reason for me to hack, as you may know =RA= died and it is between this time and our revive (yes we are back) that the this demo was taken. Why would I start hacking if we were trying to restart the clan, it would most certainly keep us dead if that were to happen. So, then you say that there is no risk to me hacking because I have been doing it all along. If that is case then there would be other demos out there, or cases where I wouldn't be able to reproduce the same results. No body before this accusation has brought up any evidence to support this though.
As for the videos you posted where I am "obviously hacking", that's just my play style, years of experience, and little bit of luck.
In the First Scene: "He also takes a position where his aim is on the wall, not the doorway while he is waiting. This is very risky as he does not know exactly when the opponent will emerge." - Bloodsport. This is talking about the part in the video where after I shoot someone I go next to the wall and keep my aim straight. Yeah, that's logical. You see, to me that's the best way to get someone in that situation. Instead of looking at the doorway, keep your aim pointed up the stairs because there is a greater chance someone will be there because the path is longer.
Scene 2: "Thorite stays looking at the doorway, but moving his aim around a bit as if he is watching someone move through the wall as the opponent moves back towards the left hand stairs to the RVSF base. " What? I don't even see how this makes sense... I'm moving my aim....omg hacks! ??? I'm just waiting for the enemy to come out. You then say that as the enemy moves along to the bottom garage area I follow him with my aim.... thats strafe running....Then this where I get a HS and I can remember this part perfectly because I thought to myself "ha I was aiming for the other guy" when I was playing, before Brain even passed around the corner I scoping trying to get Hansi, but Brain walked right into the crosshairs. At 0:49 in the video you can see me waiting for Hansi to move into my line of sight, but I back off....why? if he is soo close to where I want him? if I had wallhacks I would have known that and waited longer for him to appear. Then the same thing happens from the first scene, I keep my aim at the wall because when if you were to camp and wait, then go into the right exit it wastes time, you need to turn, and while turning your less likely to hit someone. Keeping your aim straight then moving out gives a better chance to get a hit.
Scene 3: I turn around after I start moving into the rvsf base. Not so suspicious if you think about it. Right before I killed Brain, I killed Hansi, so he will be respawning a little after Brain died. Going back into the rvsf base is like an instinct to take cover, gives me a little time to check my ammo and health, then I return to go into the main area, you can see in the video that my fov can see the window for the building next to cla base (the one with nade pickups) I make sure I see in there because I know someone spawned, then I move forward and look to the left in the safe spot, this spot is where its hard for people in the building mentioned before to see you b/c the stairs into the middle hallway are in the way, and that's when I see the enemy, not through the wall from the corner turn around.
Scene 4: I've already given my reason for this.
Scene 5: What you describe as following the enemy through the way is really strafe running. You can see me doing this jumping up to the boxes then I turn and do it through the window, why would would I look left when I'm jumping out the window, looking right is the best option, its halfway between the rvsf garage and the pathway to cla base. Also the first nade was meant to go through that little window in case the person inside the CLA base was going there. "The nade is also suspicious because Thorite never nade spams. He only throws a nade when he is perfectly sure of the opponents position." did you miss the first minute of the demo? I need spam the pathway to cla base under the bridge.
Scene 6: I pick up nades, and chuck them to the cla pathway under the bridge, also logical, I know someone spawned and probably heard my pick up so I "spam" them. No hit sound came so I look to the right, and oh any enemy is there. If you continue watching that part in the demo you can then also see I was wrong in guessing that he ran under the bridge, it shows me looking to the left as I jump out when in fact he is to the right and below me.
Now it really annoys me to think that the reason you even downloaded the demo in the first place was to get an idea on my tactics then once you see them you call me out as a hacker, when you just can't understand how I play.