18 Oct 10, 05:03AM
Nice feedback.
I remember from the old forum that there was plan (future long plans) to increase the complexity of the game adiabatically (in this, we included to differentiate damage in the head, but I might be wrong).
It is difficult to walk in this direction without disrupt the gameplay too much. The armor change was not big, but it produced a big effect. The same about the weapon balance... people still complain about really small changes.
It is impossible to make gib with sequential hits in the head. The AR and SMG have spread, and the head hitbox is small... it is unlike to have 2 sequential hits in the heads in a burst. Also, it is easy to cheat it.
One possible advance in this direction is to divide the body hitbox in 2 (legs and breast). This is already done in the code (thanks to kirin) but it is not used. We could increase in 1 point of damage in the head, and decrease in 1 point in the legs (just to start). If it does not disrupt too much, we could increase it and test greater values.
Again... these are complicate issues. And we need to check and recheck before do any change.
I remember from the old forum that there was plan (future long plans) to increase the complexity of the game adiabatically (in this, we included to differentiate damage in the head, but I might be wrong).
It is difficult to walk in this direction without disrupt the gameplay too much. The armor change was not big, but it produced a big effect. The same about the weapon balance... people still complain about really small changes.
It is impossible to make gib with sequential hits in the head. The AR and SMG have spread, and the head hitbox is small... it is unlike to have 2 sequential hits in the heads in a burst. Also, it is easy to cheat it.
One possible advance in this direction is to divide the body hitbox in 2 (legs and breast). This is already done in the code (thanks to kirin) but it is not used. We could increase in 1 point of damage in the head, and decrease in 1 point in the legs (just to start). If it does not disrupt too much, we could increase it and test greater values.
Again... these are complicate issues. And we need to check and recheck before do any change.