16 Oct 10, 01:52AM
(This post was last modified: 16 Oct 10, 02:04AM by Boeufmironton.)
the texture for the head is not really good for the moment
i just take 8 hours to make the model and the texture.
so, i have bone my gangster
and i look at the ac model in mdl to note all the frames.
i think that the die frames are the number 3: from 190 to 193
does ac use the frames named "flip" ?
is it a reload animation ?
do i need salut ? (frames 84-94)
and, does ac use all pain animation ?
can someone help me or is there a listing of frames used in ac somewhere ?
i looked in all the .cfg files, but diden't find (it's in the code ?)
help me obiwan developper, you are my only hope !
thank's for your answer
oh, just another if it not abuse: when we run in ac, we can fire, but there is no animation run/atack...
is there something to do ?
i just take 8 hours to make the model and the texture.
so, i have bone my gangster
and i look at the ac model in mdl to note all the frames.
i think that the die frames are the number 3: from 190 to 193
does ac use the frames named "flip" ?
is it a reload animation ?
do i need salut ? (frames 84-94)
and, does ac use all pain animation ?
can someone help me or is there a listing of frames used in ac somewhere ?
i looked in all the .cfg files, but diden't find (it's in the code ?)
help me obiwan developper, you are my only hope !
thank's for your answer
oh, just another if it not abuse: when we run in ac, we can fire, but there is no animation run/atack...
is there something to do ?