16 Oct 10, 12:36AM
(This post was last modified: 16 Oct 10, 12:45AM by Boeufmironton.)
Hello it's me again...
so, i am working on a mod that will maybe not interrest many of yours...
I know what ac want to be a realistic modern game.
I like it but i must say that i have more fun with non realistics games
so i learn how to model, how to make a animated md2, how to make move weapons with the guy, how to make textures and maps...
I want to try to make a mod for ac different of that we know.
the idea: years 1930, the camora has the control of distribution and fabrication of alcool, and some hard men try to jail al capone..
I want to remake all the environment of ac with a comic style.
i made the unforgetable Thompson with his "camembert" the round loader, for the subgun, the m1917 browning machine gun (very heavy weapon but...) the pack of dynamite for grenade.(i must frame it)
I will do the colt for pistol, 2 shots winchester with cut canon for shotgun and police staff for knife
the model using in ac can't work with what i want to do (i tryed to texture it, but the result is not that i want)
so, i make my own model and i will start to try to frame it...
i use milkshape since three or four weeks... it will be hard, but so let's try
if i obtain a good result, i will create maps and textures, mapmodels and else to create a comic old chicago univers.
so, no new maps for the moment
here are three screenshots of the model i want to frame: Emilio the gunner
![[Image: gangster1.jpg]](http://compagnie-urticaire.com/gangster1.jpg)
![[Image: gangster2.jpg]](http://compagnie-urticaire.com/gangster2.jpg)
![[Image: gangster3.jpg]](http://compagnie-urticaire.com/gangster3.jpg)
i put him a thompson subgun for the photography
Boeuf
743 faces. is it too much ?
the model used by ac has 548 faces
so, i am working on a mod that will maybe not interrest many of yours...
I know what ac want to be a realistic modern game.
I like it but i must say that i have more fun with non realistics games
so i learn how to model, how to make a animated md2, how to make move weapons with the guy, how to make textures and maps...
I want to try to make a mod for ac different of that we know.
the idea: years 1930, the camora has the control of distribution and fabrication of alcool, and some hard men try to jail al capone..
I want to remake all the environment of ac with a comic style.
i made the unforgetable Thompson with his "camembert" the round loader, for the subgun, the m1917 browning machine gun (very heavy weapon but...) the pack of dynamite for grenade.(i must frame it)
I will do the colt for pistol, 2 shots winchester with cut canon for shotgun and police staff for knife
the model using in ac can't work with what i want to do (i tryed to texture it, but the result is not that i want)
so, i make my own model and i will start to try to frame it...
i use milkshape since three or four weeks... it will be hard, but so let's try
if i obtain a good result, i will create maps and textures, mapmodels and else to create a comic old chicago univers.
so, no new maps for the moment
here are three screenshots of the model i want to frame: Emilio the gunner
![[Image: gangster1.jpg]](http://compagnie-urticaire.com/gangster1.jpg)
![[Image: gangster2.jpg]](http://compagnie-urticaire.com/gangster2.jpg)
![[Image: gangster3.jpg]](http://compagnie-urticaire.com/gangster3.jpg)
i put him a thompson subgun for the photography
Boeuf
743 faces. is it too much ?
the model used by ac has 548 faces