I guess its because "the md3.cfg file didn't change", actually.
You may just use the same amount of frames for your animation like given in the config file. Something like frame 0-1 is idle and 2-10 is throwing or whatever it is. Otherwise it couldn't happen to render one frame of the throwing animation while being in 'idle mode'.
You may just use the same amount of frames for your animation like given in the config file. Something like frame 0-1 is idle and 2-10 is throwing or whatever it is. Otherwise it couldn't happen to render one frame of the throwing animation while being in 'idle mode'.