14 Oct 10, 07:50PM
(This post was last modified: 14 Oct 10, 08:43PM by Boeufmironton.)
hello, i am working on old look weapons (thompson, browning1917, dynamite, colt and police staff) i created two of my models, menu, world and tris_high.md3, but i don't know how to put the flash of the weapon in the good place.
I searched for tutorials, but founded nothing.
someone can give me the keys of the md3 ?
i think that it's md3emit tag_muzzle 10 50 75, but what data must be implemented ?
thank's for your answer
oh, and is it possible to assign a light to a mapmodel ?
for example: a nocontinuous white light with a neon or a red/blue light to a police alarm ?
thank's again if someone can help
I searched for tutorials, but founded nothing.
someone can give me the keys of the md3 ?
i think that it's md3emit tag_muzzle 10 50 75, but what data must be implemented ?
thank's for your answer
oh, and is it possible to assign a light to a mapmodel ?
for example: a nocontinuous white light with a neon or a red/blue light to a police alarm ?
thank's again if someone can help