helping in edit md3.cfg ?
#1
hello, i am working on old look weapons (thompson, browning1917, dynamite, colt and police staff) i created two of my models, menu, world and tris_high.md3, but i don't know how to put the flash of the weapon in the good place.


I searched for tutorials, but founded nothing.

someone can give me the keys of the md3 ?

i think that it's md3emit tag_muzzle 10 50 75, but what data must be implemented ?

thank's for your answer


oh, and is it possible to assign a light to a mapmodel ?
for example: a nocontinuous white light with a neon or a red/blue light to a police alarm ?

thank's again if someone can help
Thanks given by:


Messages In This Thread
helping in edit md3.cfg ? - by Boeufmironton - 14 Oct 10, 07:50PM
RE: helping in edit md3.cfg ? - by Mr.Floppy - 14 Oct 10, 09:40PM
RE: helping in edit md3.cfg ? - by Mr.Floppy - 14 Oct 10, 10:00PM
RE: helping in edit md3.cfg ? - by Mr.Floppy - 14 Oct 10, 10:06PM
RE: helping in edit md3.cfg ? - by makkE - 15 Oct 10, 12:22PM
RE: helping in edit md3.cfg ? - by makkE - 15 Oct 10, 03:42PM
RE: helping in edit md3.cfg ? - by makkE - 15 Oct 10, 04:00PM
RE: helping in edit md3.cfg ? - by makkE - 15 Oct 10, 04:27PM