11 Oct 10, 10:04PM
(11 Oct 10, 05:25PM)Brahma Wrote: It is difficult to change such basal things (player speed and attack effective damage time) without change the game too much. Our last try was the armor (which looked like just a simple change at first time), but it produced a huge effect... you must consider that.
Sure.
But I really don't like the way the whole game has pretty much turned into a fight over pickups. Now that the guns are so powerful there's no way you can hope to face another player who's any good without having full health, and I wouldn't ever try to leave my team's half of the map without armor now because it's so essential to survival. Everything is coming down to gaining an advantage over your opponent by getting armor, making sure you stay at full health. You can't fight on, say, 34 health like you used to be able to in 1.0.4.
Y'all say that the more I play the game, the more I'll like it, but I'm liking it less and less every time I play.