04 Oct 10, 12:49AM
That's what I meant :)
/playerdiscfreeze 1/0
player = the player itself
disc = disconnect
freeze = freezing them
1/0 = 1 to activate to freeze the players in case someone leaves; 0 to not do so.
/playerdiscfreeze 1/0
player = the player itself
disc = disconnect
freeze = freezing them
1/0 = 1 to activate to freeze the players in case someone leaves; 0 to not do so.