AC-Map Design/Clipping etc.
#10
I think there been a logic flaw when thinking about the container map beeing good for performance, while obviously model wise and based on vertices and models needed (cargo normaly looks pretty empty in reality aswell) i didnt had in mind that we´ve "world" weapon models and characters to calculate aswell.

Also im to used to other engines and their "newer" methods, still the most important method for this engine i didnt found instantly, it needs to be present for everyone who wanna create maps.

The method im talking about is "solids", its really powerful to be able to stop rendering objects behind a wall, specificly if it had been done in many maps before (maybe not perfect, or as much as it could be) but still creating hallways etc. with that in mind is game changing, creating corners 90° and not having a too far view, to understand the impact better, some screenshots
[Image: wQ8VgXt.jpg]

32 characters, weapons etc. beeing rendered behind the containers.

[Image: uwvL4jk.jpg]

Also 32 characters but "solid-walls" and on top of that i placed dumpsters every few meters (around 350-400 verts) and we´re below half vertices for world and enviroment.

Im really frustrated now, if i knew it could be done, i wouldnt have started an "open-field" map design.

However the map should be still good for some (obviously huge performance drop the more players there are on the map)

If someone wanna test it for singeplayer, keep it, change it...idk
https://workupload.com/file/UXwV89wNMWC
Thanks given by:


Messages In This Thread
AC-Map Design/Clipping etc. - by 3XIX - 20 Apr 22, 11:30PM
RE: AC-Map Design/Clipping etc. - by Mr.Floppy - 22 Apr 22, 04:34PM
RE: AC-Map Design/Clipping etc. - by 3XIX - 22 Apr 22, 05:53PM
RE: AC-Map Design/Clipping etc. - by 3XIX - 23 Apr 22, 04:17AM
RE: AC-Map Design/Clipping etc. - by Mr.Floppy - 24 Apr 22, 04:13PM
RE: AC-Map Design/Clipping etc. - by 3XIX - 24 Apr 22, 10:38PM
RE: AC-Map Design/Clipping etc. - by 3XIX - 26 Apr 22, 09:08AM
RE: AC-Map Design/Clipping etc. - by Mr.Floppy - 26 Apr 22, 02:30PM
RE: AC-Map Design/Clipping etc. - by 3XIX - 28 Apr 22, 02:32PM
RE: AC-Map Design/Clipping etc. - by 3XIX - 30 Apr 22, 08:49PM