AssaultCube 1.3 Lockdown-Edition BETA-2
#2
A word needs to be had about the mapping side of the update. You will see a whole lot of changes in this beta. This needs to be addressed upfront.

We had to part ways with 2 maps because of a license disagreement. A certain user who I won't name wanted their maps removed. So because these two maps had license that didn't exactly work for us, we were forced into a spot to actually remove these maps. You will however, see a map of theirs that stayed. This was because the other author expressed interest in keeping it and the current license of the map allowed us to do such as well.
This leads me to my next update as well. Because 2 maps left, 2 maps joined. BrutalSystem suggested 2 new maps and I agreed with him.

These maps are: ac_alcove and ac_lotus
So in total, there will be 10 new maps in the next release

I also would like to personally thank everyone for their feedback on maps and for the current dev team to give me the chance to help on that front. I also should give a huge thanks to BrutalSystem because, if I am going to be honest, he has carried most of the weight for mapping. He has been a real help and has done a lot of the time consuming updates.

I personally help everyone enjoys the new maps and I, myself, look forward to playing them in the next release. This is the list of the new maps:
ac_africa - by snoosnoo and sniper
ac_alcove - by halo and bukz
ac_arctic2 - by halo and snoosnoo
ac_coal - by halo and snoosnoo
ac_dusk - by shadow
ac_kazemat - by husk (yeswecamp)
ac_lotus - by dogdancing
ac_nocturne - by husk (yeswecamp)
ac_origin - by daylixx
ac_rampart - by dogdancing
Thanks given by:


Messages In This Thread
RE: AssaultCube 1.3 Lockdown-Edition BETA-2 - by Pi_Halo - 31 Aug 21, 10:35AM