09 Jun 21, 10:38AM
Hey thanks for the feedback, Camp. I'll keep in mind those tips when I start a new map project on AC.
It was proposital, I was trying to make a unique look to the map, at first I thought giving it a red colour but it would be too dark. Any suggestions on which colour should've been used?
That's true, the right path and the room near to the RVSF base wasn't well worked, so theres a lot of empty space, I was on a rush to start working on the lightings and entities when I started building that part of the map.
Quote:1. The (green) lights are a bit too dramatic for AC style
It was proposital, I was trying to make a unique look to the map, at first I thought giving it a red colour but it would be too dark. Any suggestions on which colour should've been used?
Quote:2. Line of sight on the right path is very long, your lay out is funny, but could be a bit more compact and room-to-room style to fit AC's playing style.
That's true, the right path and the room near to the RVSF base wasn't well worked, so theres a lot of empty space, I was on a rush to start working on the lightings and entities when I started building that part of the map.