01 May 21, 07:24PM
(01 May 21, 03:58PM)KillerRay Wrote: So to conclude on haxjumps, keep haxjump and remove the ability to haxbind!
Not possible without hard-coding the binds for those actions (which shouldn't be done)
(01 May 21, 03:58PM)KillerRay Wrote: Makes it really nice. Only bad thing is the bugfix done to crouching, jumping and double jumping, which makes the game way slower by also reducing the crouch boost and edge boost.
Was edge-jumping itself nerfed? Crouch boost? Are you just referring to the "hax jump" ?
My opinion:
a new official movement mechanic could be considered with a "crouch jump" (not midair) similar to various platforming games where you crouch and then jump resulting in a higher jump (with similar gains to previous "haxjump" so the movement is available to everyone.
Mechanically it would just add a second conditional trigger to the edge jumping code: jumping immediately after a crouch.