Question to NextGen Maps/Models
#25
Ive tested a few things and checked why cube engine performs worse than quake engine, since that difference was way to big.

Screenshot of wqd and wvt´s low as possible 4-16:
[Image: 7r2l94n.jpg]

Screenshot of wqd and wvt´s viewpoint shrinked with minfog:
[Image: ZLRgBqK.jpg]

Screenshot of all wqd and wvt`s in viewpoint maxfog:
[Image: XabHVcT.jpg]

Overall env verts/triangles doesnt have that high impact on fps, which means the most fps loss is due the map creation itself, unless this aint getting fixed or there will be made a new method for maps, its useless to mod anything out of it. That´s why im right that walls etc should be done with model mesh, same as you do in new engines these days. Map been 256x256 and as you see wvt just increase by 800 and fps dropped by 300, to drop the fps by 300 on the other hand you would need over 100.000 evt´s. (obviously if you run same system)

If someone could get the game working with clips/meshes instead of those heightfields like this:
[Image: OvliVPs.jpg]

It would change it but otherwise...dont know a way of getting rid of those cubes. (to walk on clip and spawn, and then texturize clips via model mesh) Im pretty sure if that could be done we would be able to get better graphics, higher texture etc by even getting higher fps as now, depends on the quad mesh walls later on (1 wall, 9 quads to have best use 1024x1024 instead of 4096x4096 textures) so VRAM wouldnt be that much higher. At the cost of lower fps (more mesh lower fps, lower mesh higher textures more VRAM balance of both, or more to the VRAM side since thats mostly dedicated and makes use of RAM where i think everyone has 2GB these days)
Thanks given by:


Messages In This Thread
Question to NextGen Maps/Models - by 3XIX - 23 Nov 20, 02:19AM
RE: Question to NextGen Maps/Models - by Marti - 23 Nov 20, 02:13PM
RE: Question to NextGen Maps/Models - by 3XIX - 23 Nov 20, 05:03PM
RE: Question to NextGen Maps/Models - by 3XIX - 24 Nov 20, 05:38PM
RE: Question to NextGen Maps/Models - by 3XIX - 24 Nov 20, 08:31PM
RE: Question to NextGen Maps/Models - by 3XIX - 26 Nov 20, 06:48PM
RE: Question to NextGen Maps/Models - by 3XIX - 29 Nov 20, 07:28PM
RE: Question to NextGen Maps/Models - by 3XIX - 30 Nov 20, 05:21PM
RE: Question to NextGen Maps/Models - by 3XIX - 02 Dec 20, 12:49PM
RE: Question to NextGen Maps/Models - by 3XIX - 02 Dec 20, 08:22PM
RE: Question to NextGen Maps/Models - by 3XIX - 04 Dec 20, 01:40PM
RE: Question to NextGen Maps/Models - by 3XIX - 05 Dec 20, 02:38PM
RE: Question to NextGen Maps/Models - by 3XIX - 12 Dec 20, 04:08PM
RE: Question to NextGen Maps/Models - by 3XIX - 02 Jan 21, 04:04PM