Double barreled shottie - AC shotgun model/skin
#3
(23 Aug 18, 02:49AM)The only thing that\s odd with this mod (though I can see some creative uses with it) is you picked particle 0 (which is the base particle used for entities and fake debris scatter when shooting a surface) instead of particle 10 (muzzleflash) with the base shotgun file (FFA). See examples below. Wrote:
//Your version: md3emit tag_muzzle 0 15 30

//Default: md3emit tag_muzzle 10 50 75

Oh, I just didn't know that the code is "tag_muzzle [particle] [frame] [frame]", i thought that all 3 are frames. I'm gonna keep that in mind.

Thanks for the approbation, you made my day ^-^
Thanks given by:


Messages In This Thread
RE: Double barreled shottie - AC shotgun model/skin - by kemoni221 - 23 Aug 18, 12:04PM