11 Mar 18, 01:01PM
(11 Mar 18, 02:18AM)Marti Wrote:(10 Mar 18, 02:18PM)mhsaleh Wrote: :Could you spell game?:
Can you use some sort of punctuation or actual grammar so I can understand what you're saying? Thanks.
drugs are bad mkay
Thx Marti :)
So simple example even a kid grasp :)
In most of game mods, you don't have to wait and watch players and also a natural sense tell you : I want to play, and I'm not here to spect players, .. But in real war, if you die, you are dead and no new round after seconds so?
The daily life is boring and undone-able but game makes this condition for you to experience and improve your skills in virtual condition and you taste something different from daily life and you scramble for gaining skills and see the result.
In games, some limits remove for special goals like what said before.
Real game condition and game : The goal of an fps game could be gaining skills faster, so we want to remove some limits, like :
1-We want to play on small maps ... large maps make gameplay slow
2-Killling with regular damages (82 for snipe, 18 for pistol and ..)(for fps games with ping ranges like what we see in ac and mediocre graphic, i think it's defect to focus on stuffs like different damages for different parts of playermodel like what we see in cs and it makes these games too hard to handle for players.
3-Games last 15min usually and more than that time, its boring somehow and also it wont tell you an average of players skills condition.
(and now i want to know what is the point of adding stuffs like double headshots lol)