23 Sep 17, 09:21PM
There was a good relationship between player movement and map design.
It was really fun creating maps.
Maps with water were fun. (ever will be)
The clans were strengthened.
Best server and forum administrators.
We had not lost so many friends because of the changes in the game.
Pumps, lots of pumps. ( grenades ;) )
The weapons had a more interesting balance. This highlighted every player in their specialty. The advantages and disadvantages of each weapon were very evident.
It was really fun creating maps.
Maps with water were fun. (ever will be)
The clans were strengthened.
Best server and forum administrators.
We had not lost so many friends because of the changes in the game.
Pumps, lots of pumps. ( grenades ;) )
The weapons had a more interesting balance. This highlighted every player in their specialty. The advantages and disadvantages of each weapon were very evident.