03 Dec 16, 03:18PM
We consider, whether to drop officially support for 32-bit Mac (last 32-bit Mac was released with OS X 10.6 Snow Leopard) in next version, like generally other programs. AC 1.2 uses 64-bit curl library, so official AC version can't be run on 32-bit Mac practically since about 3 years (last threads with complaints were created about 2 years ago).
The main reason of dropping officially the support is, that the newest versions of libraries, used by AC, are provided as 64-bit, so easier to keep them up-to-date, if we will use official libraries prepared by their developers - for example recently AC was ported from abandoned SDL 1.2 to SDL2 ( https://github.com/assaultcube/AC/commits/experimental ), and SDL2 is provided officially only with 64-bit framework (library).
So do some players want to use 32-bit Mac to playing AC? We would like to know, how many such players can be.
The main reason of dropping officially the support is, that the newest versions of libraries, used by AC, are provided as 64-bit, so easier to keep them up-to-date, if we will use official libraries prepared by their developers - for example recently AC was ported from abandoned SDL 1.2 to SDL2 ( https://github.com/assaultcube/AC/commits/experimental ), and SDL2 is provided officially only with 64-bit framework (library).
So do some players want to use 32-bit Mac to playing AC? We would like to know, how many such players can be.