Poll: Would tweaking weapon ranges and damage inflicted at given distances help improve or balance game play?
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no, it's fine as is.
71.43%
5 71.43%
yes, some weapons should have a max distance and not inflict any damage outside a given distance.
14.29%
1 14.29%
yes, the game should have bullet drop factored into each weapon to limit effective range
14.29%
1 14.29%
Total 7 vote(s) 100%
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Weapon Ranges, spread distance, and damage by cube distances?
#5
the most strange is the pistol is more accurate than sniper.(my feeling) In doors and close range sg should be OP, in tunel and open area in 1v1 sniper should be OP, in small room 1v1 smg should be OP, in small room 1vN nades and carbine should be OP, in open area AR 1vN should OP. Numbers are useless, test it in game, try to create maps for such testing.
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RE: Weapon Ranges, spread distance, and damage by cube distances? - by Alien - 29 Jan 16, 08:13PM