11 Nov 15, 09:39AM
(This post was last modified: 11 Nov 15, 09:40AM by BluffCreek.)
It's possible to use Blender to create mods/hudguns, but you're better off with 3DSMax because it already supports Python, and it doesn't take so long to port it into Python, which then turns it into what you were wanting it to be.
The downside is, 3DSMax costs money, so get the student version. When it expires, just do what you did.
However, you have to be a certain age to get the student version of 3DSMax, so use a fake birthdate.
You should also keep in note for the post above this one too. Python requires the older version of Blender, and that is impossible to get your hands on. (Unless you're willing to handle toolbars appearing directly in your face, feel free.)
The downside is, 3DSMax costs money, so get the student version. When it expires, just do what you did.
However, you have to be a certain age to get the student version of 3DSMax, so use a fake birthdate.
You should also keep in note for the post above this one too. Python requires the older version of Blender, and that is impossible to get your hands on. (Unless you're willing to handle toolbars appearing directly in your face, feel free.)