The Official Weapon Balance Thread!
#38
(29 Jun 10, 06:59PM)KN!F3 Wrote: Assault Rifle- The reason smgs are extremely powerful and seem to be overused is lag. That's right. I said it. Lag. If someone just sprays bullets in someone's direction and the other person hides, the server and player lag will make those bullets still hit even after the target has ducked away. The reason is the firing speed of the smg outlags the speed of an ar and in comparison, the ar doesn't seem to kill as fast even though its only miliseconds of difference. This should be compensated for as assault rifle bullets are slower and dont "lag damage" as well after enemies have ran the corner.

Thanks for reading my thoughts,
Peace, KN!F3

Can any dev confirm how much is this affecting? I had that sense but never questioned myself further.

Is any doc with the detailed facts about weapons?

Thank you
Funky Hamster
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Messages In This Thread
RE: The Official Weapon Balance Thread! - by FunkyHamster - 28 Sep 10, 04:47PM
RE: The Official Weapon Balance Thread! - by Harps - 30 Jun 10, 05:49PM