20 Jul 15, 08:08PM
(20 Jul 15, 10:10AM)Luc@s Wrote: Again, most AC players ATM play shitty maps. Because AC is such that it attracts this kind of players. OK, your maps are better than these shit maps, but as long as the game remains the same, most of its players won't enjoy them anyway, they are not what they are looking for.
People prefer shitty maps over official maps. Get better official maps. This has nothing to do with my maps, none of them should be made official at the moment.
(20 Jul 15, 10:10AM)Luc@s Wrote: Changing the gameplay of existing maps is something you cannot do on your own even as a dev (fortunately!)
Changing gameplay room by room in each map makes the map more fun overall. And you can fix map bias dramatically with a collection of slight changes and compromises. I can do this.
(20 Jul 15, 10:10AM)Luc@s Wrote: Yes, nobody is against that. However, remember that 25+ competitive maps isn't good for competition. There will always be some stupid maps that people vote because they are the only ones to play it and they beat much better teams on it thanks to that. Which leads me to the need for veto process in clanwars/inters and the need for a competitive platform, which nobody here wants to discuss apparently...
Having a select "competitive" map section and a "public" map section could suffice for categorizing maps and stop there from being too many. Easy fix, just some menus.
(20 Jul 15, 10:10AM)Luc@s Wrote: Some maps shouldn't be removed just because you think they are not as good as yours lol. Anyway i gave my view on this several times : the list of official maps should only be a "set to start with", some standards and reference that arenot necessarily meant tobe played competitively. Removing a map from this list makes no sense, its just a few KB and if you dont like a map just dont' play it.
Some maps should be removed because they are unplayed and set a bad quality for new mappers. If you are trying to keep the game alive you should encourage new mappers with a nice looking selection of official maps anyway. Good luck trying to get people to learn and play maps outside of the official package if not for a 1 off tournament, that's not how it works. I understand that maps are lightweight but not playing them isn't an option when you don't always pick the maps.
(20 Jul 15, 10:10AM)Luc@s Wrote: HOWEVER - i want a list of map & modes combinations, that are "officially supported" and suited for competitive gameplay. THis list would restrict maps to the modes they were made for (e.g. ctf and htf for ac_shine, and dm/surv for ac_desert for instance), and also would restrict the competitive map pool to a shorter list so that the teams play all of them more which would result in a higher quality gameplay.
Restricting what maps are competitive and what maps are public makes sense. Restricting modes will piss people off almost always.
(20 Jul 15, 10:10AM)Luc@s Wrote: you know these discussions already take place on akimbo
Doesn't mean that I don't bring ideas to the table, I just don't feel posting them on a forum to get ignored will do much for the game. Any map dev could do that anyway, I was just saying that I would like to.