20 Jul 15, 09:57AM
(19 Jul 15, 05:42PM)Oracle Wrote: Why do you say that?
The way I see it is this: a new player downloads the game, and one of the first impressions of the game comes from seeing his/her surroundings upon starting it, i.e. the map.
AC has long held its appeal for being widely available to players who use all sorts of machines, from high end to low end, and everything in between.
However, today with plenty of other online FPS games, the low graphics that made the game so widely available are now starting to not work in the game's favor
That said, there are at least a few mappers who have been able to take the tools that the game's mapping engine has given them, to create some maps that are not just visually appealing, but also suitable for gameplay as well. Many of these don't see the light of day because its so hard to get custom maps recognized outside of a select few server rotations (rip BoB custom server), so having Zero (and dogdancing too perhaps) work on bringing these viable maps to the possibility of official inclusion could only help bolster that first impression.
Feel free to correct me if I'm wrong, that's just the way I see it.
Would be cool if it was true, now look at the server list and check what maps are being played the most. Maps that most decent mappers would agree upon saying they're shit. (camper@camper etc.)
As long as everything is mixed up you can make the best official maps, it won't change this situation. AC is such that its current audience consists in people who are not coming to play the game "we" (in this section) like, they come to play swat silent days (it used to be better by the way, they ruined it with stupid floating bridges wtf.)
I would like to add that making a map "official" consists in technical stuff and procedures that are not related to mapping itself at all.