28 Sep 10, 12:49AM
(28 Sep 10, 12:10AM)Alien Wrote: [...] don't take serious bad feedbacks [...]
I have to admit the negative critics weren't much of a help in this case, but please don't put it down like that.
You need to know what you're doing wrong in order to do it right the next time, in other words: to improve.
The official mapping guide is by no means a tutorial for producing ac_complex-clones, but explains the editor and the capabilities and limits of the cube engine. If you ignore this information you're forced to fail.
In fact, if people read it more seriously we wouldn't have to explain all the same basic stuff (like huge open areas don't work with the cube engine) again and again and could give more helpful feedback.
See, it's like you can have the nicest rooftop on a building and praise it day and night. But as long the basement isn't solid it's going to collapse sooner or later. A 10k+ WQD is anything but a solid basement for a map.