Anti-Cheat and Server-Client Interaction
#5
(04 Jul 15, 08:55PM)Halte Wrote:
(04 Jul 15, 08:14PM)morshu9001 Wrote: From reading those cheating reports and looking at the source code myself, it's apparent that the client tells the server almost whatever it wants about its location, who it's shooting at, and other things, and the server trusts it. This makes it extremely easy to hack the game and cheat

yes more things should be server side. dont know shit about code and what is possible or not but I know how other games are managed. you should talk to lucas about that since he is the only coder left. the community somehow thought it was smart to start a war against the other coder guy in the dev team because he was giving warning point to inactive ingame people on a forum nobody care about...
Ehhh, sounds like it's not going to happen then. I thinkĀ it would require a lot of code changes to move everything server-side, but I could be wrong. It's not that bad anyway as long as everyone quickly bans laggers and cheaters.
Thanks given by:


Messages In This Thread
RE: Anti-Cheat and Server-Client Interaction - by morshu9001 - 04 Jul 15, 09:08PM