Anti-Cheat and Server-Client Interaction
#2
(04 Jul 15, 08:14PM)morshu9001 Wrote: The server should be handling hitboxes and everything, right?
Wouldn't this mean u'd have to aim in front of the player. I'm not a prophet, so I'd rather not guess where my enemy will be in the next 150ms
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Messages In This Thread
RE: Anti-Cheat and Server-Client Interaction - by yopa - 04 Jul 15, 08:36PM