16 Jun 15, 11:04AM
How is that a "business model" if everyone works for free ?
And it takes years for a game to get popular enough to make money from streaming (not to mention the risks), not scalable, and where will you find the money to finance the infrastructure before it gets profitable ?
Because of this, every game that can make a noticeable amount of money from broadcasting already had massive sources of revenue before (pay to play, investors, etc)
And it takes years for a game to get popular enough to make money from streaming (not to mention the risks), not scalable, and where will you find the money to finance the infrastructure before it gets profitable ?
Because of this, every game that can make a noticeable amount of money from broadcasting already had massive sources of revenue before (pay to play, investors, etc)