26 Sep 10, 10:40PM
(26 Sep 10, 07:11AM)|BC|Wolf Wrote: -Actually, not even that is true. Most of this "inconsistency" (probability of a packet not getting through correctly) is down to interference, and you can have interference even in wired environments, although it's much less than in wireless environments.
Bad thing about wireless though, it's inconsistent for the reason that not every single wave will get perfectly received, unlike a wired connection in which the waves are precisely passed through the wire into your machine.
For wireless, it's smart to try and use a different frequency (5Ghz) and also an unused channel. If you check all the networks that are present in your area, and see that, say, channel 11 is used by 5 of them, then it's kind of stupid to be using channel 11.
Also, connectivity problems can also be down to your ISP routing those UDP packets improperly: you're not guaranteed to get the same route for them as you are with TCP... so one packet from Europe to Australia can go through Canada, and another can go through US. There's also throttling, which you can't avoid :)
I am sure that there are some Mac users out there (like TSOR) who have managed to get their servers running easily, and perhaps could post some better documentation, I dunno? :)