People make all sorts of suggestions, to orient the game as they like it. Some people demand more gemas, more ugly maps, etc. They don't care that these maps usually look terrible for a lot of people who might leave the game instantly as a result. Thats what i call selfish.
Currently newcomers seem to enjoy these maps, because :
1) these are the only maps they are not getting stomped on by decent players
2) if you hate these maps, you don't have that many options left : you basically have to hate this game, precisely because those who push for these maps, don't care about the overall impact on the game; so the only newcomers who stick around, are obviously those who can deal with these maps
So clearly loosening map restrictions won't get more players back; it will just make the game look like shit even more, and please the only ones who are happy with it.
It won't make the game more "sociable", skill-demanding, competitive, or even fun.
I think you dont' get whats at stake. YOu're it this logic i described that consists in tweaking some parameters hoping newcomers will like the game more. Think about a new player. When he starts the game, it is so confusing that he doesn't know how to meet people, how to play properly, and what "playing properly" in this game even means. (killing people through walls in ugly maps ? jumping around in gema ? getting rekt by 'unamed' on ctf ac_shine ?
And how do they even know, that many competitive games are played on a daily basis in private servers ?
Currently newcomers seem to enjoy these maps, because :
1) these are the only maps they are not getting stomped on by decent players
2) if you hate these maps, you don't have that many options left : you basically have to hate this game, precisely because those who push for these maps, don't care about the overall impact on the game; so the only newcomers who stick around, are obviously those who can deal with these maps
So clearly loosening map restrictions won't get more players back; it will just make the game look like shit even more, and please the only ones who are happy with it.
It won't make the game more "sociable", skill-demanding, competitive, or even fun.
I think you dont' get whats at stake. YOu're it this logic i described that consists in tweaking some parameters hoping newcomers will like the game more. Think about a new player. When he starts the game, it is so confusing that he doesn't know how to meet people, how to play properly, and what "playing properly" in this game even means. (killing people through walls in ugly maps ? jumping around in gema ? getting rekt by 'unamed' on ctf ac_shine ?
And how do they even know, that many competitive games are played on a daily basis in private servers ?