(27 May 15, 09:57AM)Harps Wrote: Again more lies.... some of this stuff, no map restrictions for example was definitely going to be in the next version already.
really? considering the way every dev was speaking about map restrictions, this is news to me. what was proposed as a solution to the problem of crap maps on the master-server then?
and btw harps, if you have an issue with me on a personal level; try speaking to me. any time i try to speak to you, you ignore me.
(26 May 15, 05:59PM)RKTnoob Wrote: This is not about why I don't like Undead, please stay on topic.
If he wants to know why I don't like him, he can always PM me.
(26 May 15, 05:59PM)RKTnoob Wrote: I would like that some people get away form Assault Cube forever, namely Undead, Giga, and some others to a less degree.
if it isn't about me, then why are you being purposefully inflammatory? oh wait, because you think the rules don't apply to you, because you aren't offending a developer.
(25 May 15, 11:39PM)Vanquish Wrote: If I can think of the thing that bores me the most when I play AC, it's that people only ever play the same 4-5 maps. In my opinion, developers also should not be afraid to remove certain maps from the official package too - however that's a less pressing matter.
well, the problem is that many maps just aren't enjoyable to play and have a host of problems associated with them. the good thing is, its possible to fix these problems and create decent maps out of thin air (see cavern).
with a bit of effort, i'm quite sure i could fix up most official maps to the same standard, but some maps may take a lot longer to fix than others. certain maps should be prioritized, like depot, shine, outpost, d3, urban(ESPECIALLY URBAN) etc.
i've made a few changes here: http://www.mediafire.com/download/75zb35...gz6/ac.rar
depot only really requires a change to the tunnels, of which i have a (very) rudimentary and controversial solution that would certainly require a bit of playtesting.
douze is just a few fixes to remove all of the bullcrap angles and spawns.
i've fixed the clutter, lighting, and some of the ridiculous angles on ingress to make it more playable.
of course, i could continue to make these changes, but i'm not sure whether such changes are desired entirely. i'm aware of the associated licensing issues as well, but they shouldn't be particularly difficult to resolve should they come up. certain maps that aren't in the official package could be worked to official standard, as well as the less played maps (like arabian, aqueous, iceroad(the rework has a heap of problems that nobody else seems to have identified besides me. i could fix it (properly this time) but it would be rather time consuming), etc)