11 May 15, 06:37PM
(11 May 15, 06:36PM)ExodusS Wrote: Is that possible for the client to recognize the map format and so read the map as it's from 1.2 or if it's older? I mean by this, is that possible to have both map formats compatibles because there are thousands of old maps that have not been converted yet and converting all of them often cause issues so it would requires too much time to just make them playable. Since we changed the .cfg of all maps and we moved some files, there are too much maps that became unplayable. Also I don't know if it's offtopic but the autopackager does not work well at all, 100% of the time there are textures/models/sounds missing, /getmap won't fix anything.
thats how it always worked
map format != cfg format