25 Apr 15, 03:17PM
(04 Mar 15, 11:06PM)Alien Wrote: So it is server-side interface. You need some secured mechanism with open client instead of closing it. Server side generated token with hashed logon information and time expiration isnt enough ? Or you can generate seperated token for each couple of request and response.
To my cynical mind, you asking for open source-ness (hey look, a new word) as well as asking about the anti-cheat system is very very suspicious. I'm pretty sure that a server binary comes with the package, if you want to run a server, I'm pretty sure you can.
So please, it's an amazing project, kindly stop whining about it's lack of open sourc-ness.
And finally, would it be possible to have a feature where players "ready up" at the beginning of the game? So the map loads, but the countdown doesn't start until everyone types "/ready". This might be seen as slightly unneeded, but it would be a useful feature for any sort of league where maps are chosen in advance, so people can leave the server on the map, and when everyone playing types "/ready" the map restarts. Could be kinda helpful.