Basic map requirements
#16
Mapping in a way, that allows the engine to render your work properly within its limits, is "working with the engine". For example, press F6 in the editor and look around douze.

It's possible, your top 10 differs from mine...
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Messages In This Thread
Basic map requirements - by IBiteBack - 25 Nov 14, 06:49PM
RE: Basic map requirements - by Robtics - 25 Nov 14, 07:39PM
RE: Basic map requirements - by IBiteBack - 25 Nov 14, 07:54PM
RE: Basic map requirements - by D3M0NW0LF - 25 Nov 14, 08:56PM
RE: Basic map requirements - by IBiteBack - 25 Nov 14, 10:15PM
RE: Basic map requirements - by D3M0NW0LF - 25 Nov 14, 11:28PM
RE: Basic map requirements - by Mr.Floppy - 26 Nov 14, 09:41AM
RE: Basic map requirements - by IBiteBack - 31 Mar 15, 02:53AM
RE: Basic map requirements - by ExodusS - 31 Mar 15, 06:04AM
RE: Basic map requirements - by RKTnoob - 31 Mar 15, 12:18PM
RE: Basic map requirements - by IBiteBack - 03 Apr 15, 05:47AM
RE: Basic map requirements - by Alien - 31 Mar 15, 02:22PM
RE: Basic map requirements - by 1Cap - 03 Apr 15, 01:21PM
RE: Basic map requirements - by stef - 03 Apr 15, 01:50PM
RE: Basic map requirements - by ExodusS - 03 Apr 15, 03:30PM
RE: Basic map requirements - by stef - 03 Apr 15, 04:08PM
RE: Basic map requirements - by PhaNtom - 03 Apr 15, 04:50PM