31 Mar 15, 12:18PM
Map restrictions can be checked in game by typing /showmapstats
Mean height is the average map height, thus it is incorrect to say that the max height should be 30 cubes, because if you have 2 same sized rooms with one being 20 and the other one being 40 cubes high, it will average out to 30.
Max area is the max open area of the map. I'm not sure how it's calculated exactly, but this restriction is the most lenient, even on bigger open maps, it hardly reaches the max limit, unless of course, you make something huge.
Height check is a limit that only gets calculated if you have a room that is over 30 cubes high, so if your map doesn't have any rooms higher than this, it will not be an issue at all. If you do step over the 30 limit, you can still go under 50 000 with some planing, but be extra careful here, as even small rooms that go let's say 50 cubes high will launch this height check really high. There are exact forumals somewhere as to how it's calculated, but you can just /showmapstats every so often to see if you are exceeding any limits while you build your map, so it's easier to fix, unlike checking it when you complete the whole map.
Please not that /showmapstats will only recalculate when you load the map, so the preferred way is /savemap /loadmap /showmapstats
Good luck mapping.
Mean height is the average map height, thus it is incorrect to say that the max height should be 30 cubes, because if you have 2 same sized rooms with one being 20 and the other one being 40 cubes high, it will average out to 30.
Max area is the max open area of the map. I'm not sure how it's calculated exactly, but this restriction is the most lenient, even on bigger open maps, it hardly reaches the max limit, unless of course, you make something huge.
Height check is a limit that only gets calculated if you have a room that is over 30 cubes high, so if your map doesn't have any rooms higher than this, it will not be an issue at all. If you do step over the 30 limit, you can still go under 50 000 with some planing, but be extra careful here, as even small rooms that go let's say 50 cubes high will launch this height check really high. There are exact forumals somewhere as to how it's calculated, but you can just /showmapstats every so often to see if you are exceeding any limits while you build your map, so it's easier to fix, unlike checking it when you complete the whole map.
Please not that /showmapstats will only recalculate when you load the map, so the preferred way is /savemap /loadmap /showmapstats
Good luck mapping.