Indeed, an overzealous autoteam can be a very bad thing. In another game I've played, on some servers with unlimited round time-limits and first to X flags wins (in a ctf mode), single matches usually take HOURS. It's rediculous. Some level of imbalance is a good thing, yes. However, I think that too much unbalance is also bad, if the teams are insanely uneven, many people get frustrated.
I recall once instance when the other team was just aboslutely dominating, and autoteam barely did anything at all. It was rather frustrating. Though, in retrospect, I was more upset at autoteam than the imbalance itself.
After giving it some thought, I suppose, to me, it would be better to have more consistent balancing or none at all, rather than having autoteam balance too much sometimes and other times throw you to the wolves. (In other words, though my personal preference would be toward some level of active balancing, reverting to the 1.0 behavior as mentioned would also be okay. Perhaps even preferable to leaving it as it is now)
(I dug up these screenshots from 1.2.0.0)
http://imgur.com/a/QFIM0
[Aside]
Also, I started playing AC in 1.1, so I don't know what autoteam was like before that
[/Aside]
I recall once instance when the other team was just aboslutely dominating, and autoteam barely did anything at all. It was rather frustrating. Though, in retrospect, I was more upset at autoteam than the imbalance itself.
After giving it some thought, I suppose, to me, it would be better to have more consistent balancing or none at all, rather than having autoteam balance too much sometimes and other times throw you to the wolves. (In other words, though my personal preference would be toward some level of active balancing, reverting to the 1.0 behavior as mentioned would also be okay. Perhaps even preferable to leaving it as it is now)
(I dug up these screenshots from 1.2.0.0)
http://imgur.com/a/QFIM0
[Aside]
Also, I started playing AC in 1.1, so I don't know what autoteam was like before that
[/Aside]