some suggestions
#30
"It's even possible for the smg user to miss two shots and hit on the third, and he will still kill his opponent on 720ms." ....which is how much it takes for a carbine to kill you, assuming 100% accuracy with it. Note that the smg user is not on 100% accuracy, and can still stay on par with a carbine user who is.

The only advantage I see for the carbine, is that is not a "hitscan" weapon, meaning you can shoot and duck behind cover, thus, even if I rarely play it myself, it's obvious what kind of tactics are of the most utility with it.

If I would change something about the weapon balance in the game, I would nerf the sniper/pistol combo a bit, boost the carbine stats so pistol comboing is much easier with it (currently, it has the worst pistol combos in the game), and give it gibs in cases where applicable.

As for the SMG balance, I would reduce the kickback to make it less of a rifle sprint weapon, and increase the spread, so it has a harder time hitting stuff on longer ranges.

With this in mind the AR could even out with the SMG a bit because of the lower spread on it, even if it has a higher recoil.

The pistol is okay with it being to kill a 100/100 opponent if you manage 100% accuracy with it (It can kill a 100/100 opponent with exactly a full clip), but if it was to change it should be considered carefully because it can combo with most weapons. I would like to see more spread on it, as most rl pistols are considered weapons for useful engagement ranges around 50m, so Some kind of a larger spread would be in order, so long range fighting with the pistol becomes next to useless.

As far as Akimbo goes, It should be even deadlier, as the sniper combo is on par with it. You can burn through an akimbo clip really fast, so you need to constantly reload. This could maybe be made so it has better damage, but a shorter clip, making it really deadly 1v1, but the reload amount will probably be fatal with more enemies in view. I'm not sure if it would be maybe better if the akimbo would not be just a double pistol but another weapon or a powerup of some kind, so that any pistol balancing doesn't mean the akimbo gets modified by it, thus, making it easier to balance because it would be a separate case.

I don't play the shotgun much, and it's a hard weapon to quantify due to it's nature, but if you're gonna change anything, maybe make it more like a real shotgun, with a faster firing speed, and a really long reload time. This would mean that while you have bullets in your clip (7) you are a force to be reckoned with, but when you run out of bullets, due to a really long reload time, you better be somewhere safe else you're not going to end up well.

The most questions I have is on two issues, the sniper-pistol combo and the overall weakness of the carbine.
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Messages In This Thread
some suggestions - by Vinayill - 26 Feb 15, 08:00AM
RE: some suggestions - by stef - 26 Feb 15, 09:48AM
RE: some suggestions - by Nightmare - 26 Feb 15, 01:20PM
RE: some suggestions - by stef - 26 Feb 15, 03:20PM
RE: some suggestions - by Honor - 26 Feb 15, 04:31PM
RE: some suggestions - by stef - 26 Feb 15, 05:10PM
RE: some suggestions - by Andrej - 26 Feb 15, 07:37PM
RE: some suggestions - by Robtics - 26 Feb 15, 07:47PM
RE: some suggestions - by Flint - 27 Feb 15, 02:17AM
RE: some suggestions - by Waffles - 27 Feb 15, 04:22AM
RE: some suggestions - by Flint - 27 Feb 15, 09:52AM
RE: some suggestions - by Boomhauer - 27 Feb 15, 10:32AM
RE: some suggestions - by G1gantuan - 01 Mar 15, 11:23AM
RE: some suggestions - by stef - 01 Mar 15, 03:29PM
RE: some suggestions - by Nightmare - 01 Mar 15, 02:53PM
RE: some suggestions - by Vanquish - 01 Mar 15, 03:42PM
RE: some suggestions - by 1Cap - 01 Mar 15, 03:46PM
RE: some suggestions - by DeafieGamer - 01 Mar 15, 04:05PM
RE: some suggestions - by G1gantuan - 02 Mar 15, 03:54PM
RE: some suggestions - by Marti - 02 Mar 15, 07:30PM
RE: some suggestions - by Vanquish - 02 Mar 15, 05:47PM
RE: some suggestions - by Boomhauer - 02 Mar 15, 05:59PM
RE: some suggestions - by Nightmare - 02 Mar 15, 09:13PM
RE: some suggestions - by Halte - 02 Mar 15, 09:43PM
RE: some suggestions - by Waffles - 03 Mar 15, 01:06AM
RE: some suggestions - by RKTnoob - 04 Mar 15, 02:46AM
RE: some suggestions - by Honor - 04 Mar 15, 01:18PM
RE: some suggestions - by Vanquish - 04 Mar 15, 07:35AM
RE: some suggestions - by RKTnoob - 04 Mar 15, 01:42PM
RE: some suggestions - by Nightmare - 04 Mar 15, 01:43PM
RE: some suggestions - by Marti - 04 Mar 15, 04:39PM
RE: some suggestions - by +f0r3v3r+ - 04 Mar 15, 04:18PM
RE: some suggestions - by Alien - 04 Mar 15, 06:01PM
RE: some suggestions - by DeafieGamer - 05 Mar 15, 12:43AM
RE: some suggestions - by PhaNtom - 05 Mar 15, 01:05AM
RE: some suggestions - by Waffles - 05 Mar 15, 12:49AM
RE: some suggestions - by G1gantuan - 05 Mar 15, 01:08AM
some suggestions - by stef - 26 Feb 15, 09:45AM