26 Feb 15, 09:48AM
to 1) the model is looking in the direction that the player looks, not the head - so, ignore the head and watch the whole model
to 2) I'd refer you to the discussions on weapon balance here in the forum: you'll notice that opinions tend to differ in that area :)
to 2) I'd refer you to the discussions on weapon balance here in the forum: you'll notice that opinions tend to differ in that area :)