Spin
#29
I didn't use anything besides the editor, map edges become broken if you load lettsay a newmap 7, then remove walls with "g" as far as they go. The last wall is usually glitched, showing the framebuffer and you can't even select it. I hope that's what you're looking for.

Mousikos is the magic ingredient of balance, if I didn't apply it, the akimbo would have been somewhere else altogether and not in a perfectly balanced spot.
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Messages In This Thread
Spin - by RKTnoob - 09 Jan 15, 01:34PM
RE: [split] RKTNoob's map - by Waffles - 10 Jan 15, 12:47PM
RE: [split] RKTNoob's map - by Luc@s - 10 Jan 15, 12:58PM
RE: [split] RKTNoob's map - by 1Cap - 10 Jan 15, 04:31PM
RE: [split] RKTNoob's map - by Flint - 11 Jan 15, 06:03AM
RE: [split] RKTNoob's map - by madcatz - 11 Jan 15, 10:17AM
RE: [split] RKTNoob's map - by RKTnoob - 11 Jan 15, 01:40PM
RE: Spin - by MorganKell - 12 Jan 15, 09:15AM
RE: Spin - by RKTnoob - 12 Jan 15, 02:35PM
RE: Spin - by Undead - 12 Jan 15, 03:51PM
RE: Spin - by RKTnoob - 12 Jan 15, 04:36PM
RE: Spin - by +f0r3v3r+ - 12 Jan 15, 07:30PM
RE: Spin - by RKTnoob - 12 Jan 15, 07:46PM
RE: Spin - by +f0r3v3r+ - 12 Jan 15, 07:51PM
RE: Spin - by RKTnoob - 12 Jan 15, 07:56PM
RE: Spin - by Andrez - 17 Jan 15, 08:11PM
RE: Spin - by Nightmare - 17 Jan 15, 09:56PM
RE: Spin - by stef - 28 Jan 15, 10:22PM
RE: Spin - by RKTnoob - 29 Jan 15, 12:09AM
RE: Spin - by Mousikos - 29 Jan 15, 04:37AM
RE: Spin - by RandumKiwi - 29 Jan 15, 07:25AM
RE: Spin - by stef - 29 Jan 15, 11:14AM
RE: Spin - by Undead - 29 Jan 15, 01:39PM
RE: Spin - by RKTnoob - 29 Jan 15, 01:41PM
RE: Spin - by stef - 29 Jan 15, 03:31PM
RE: Spin - by RKTnoob - 29 Jan 15, 06:23PM
RE: Spin - by [aCKa]Deathstar - 31 Jan 15, 12:18PM
RE: Spin - by quico - 31 Jan 15, 04:39PM